May 3, 2020
Category: Google Play – Playtime 2019
Google Play – Playtime 2019
May 3, 2020
Optimizing your A/B testing roadmap, feat. Duolingo, Dailymotion & Monzo (Playtime 2019 – Apps)
December 17, 2019
Running tests in your games more efficiently, feat. SuperScale & Traplight (Playtime 2019 – Games)
December 17, 2019
Engaging players for the long-term (Playtime 2019 – Games)
December 17, 2019
Protecting games and players by fighting abuse and piracy (Playtime 2019 – Games)
December 17, 2019
Leveraging behavioral science to unlock monetisation in emerging markets (Playtime 2019 – Games)
December 17, 2019
Progressive player populations (Playtime 2019 – Games)
December 17, 2019
Using affinity learnings to better understand your players, feat. Plarium (Playtime 2019 – Games)
December 17, 2019
Embracing innovation by building privacy friendly apps (Playtime 2019 – Apps)
December 17, 2019
Price localization strategies for subscriptions apps, feat. Headspace (Playtime 2019 – Apps)
December 17, 2019
Balancing free and paid experiences for subscription apps (Playtime 2019 – Apps)
December 17, 2019
Identifying underlying patterns in apps data (Playtime 2019 – Apps)
December 17, 2019
Fireside chat: Looking into 2020 and beyond (Playtime 2019)
December 17, 2019
Welcome & keynote (Playtime 2019)
December 17, 2019